About the game: Milky Way Prince – The Vampire Star
Live a summer of dysfunctional love through branching storylines, twists, sudden changes, and a special mechanic where you choose which senses to use with your boyfriend. In these moments, you will learn about him, his personality, and his past, making you question everything.
Milky Way Prince is a semi-autobiographical story entirely designed, programmed, illustrated, and scored by a young author, Lorenzo Redaelli: "During my experience with a borderline partner, I thought that falling in love with him was like becoming part of a binary star system. It’s the rarest, most precious thing in the universe – but the closer they get the more unstable they become. My idea was to create an immersive experience where the player is asked to try to understand the dynamics of this unusual relationship. The character you interact with adapts their behavior to yours – using academic terminology, they could set up “rage tests”, “love bombing", or otherwise guilt trip you. The plot's branching storyline is guided by variables such as “submission” and "interest” that fluctuate at each interaction."
About the company: Lorenzo Redaelli / Eyeguys
Santa Ragione is a Milanese micro game design studio founded in 2010 by Pietro Righi Riva and Nicolò Tedeschi. Developers of FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia, Santa Ragione focuses on experimentation and eliciting a visceral response from players while striving to stand out stylistically and continue the tradition of Italian design.
Milky Way Prince represents a new expansion of the team’s mission, which now involves publishing independent titles from other Italian creatives who share their vision and spirit.